Level 10






Alrighty, Sidero here! Let's see, hmmm, I don't know… Wait. Level 10 got deleted so…. 10! Perfect! Now, let's get started.

First, the rate module.

rating: +2+x

Alright, next up… Level class… Ah! Variable, that will do.
Next
Now, let's make an adjustment and… Level class finished!

SURVIVAL DIFFICULTY:

Class Variable

  • Mysterious Properties
  • Scarce Information
  • Sudden Changes in Environment

Now, for the level itself.

Couldn't forget to put in an image for the level…

1

╟╨╬╥▐п╠▀¬╟╨╬╥▐п╠▀

Wait, this isn't even the image I intended. How did it change? Oh well, let's just simply move on.

Level 10 Hang On, I'm Supposed To Bold This, Right? Level 10 is the 11th level of The Backrooms. Whoops, force of habit. Downrooms.

Descr

Uh OH, WRONG SIZE.

Description:

I don't know why I'm having problems today…

Level 10's appearance can vary, from daycare to a university hall. I don't think I have any ideas… Eh, whatever. I'll try my best. Level 10 will change totally every 7.5 hours, the average school day. Whenever there is a shift, anyone caught noclipping will be sent to a mysterious level, which could be Level 49, Level Sunny, or even Level 99. I'm doing good so far, I think. The worst thing about the shift is that it can even shift into the inside of a school bus. Only an unquestionable area of the landscape turns into a school bus, therefore you must be inside of the carved out area. If you do not end up inside of the school bus, you will be sent to Level 10.1 until it shifts again. If you end up inside of the school bus, you will see that there are no passagers nor a driver, but the bus is in motion. If you are inside bus after 7 hours, you will end up in Level 6. the safest rooms in Level 10 are standard classrooms, as they contain Almond Water on the desks.

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